Personal Work
This is a collection of my personal projects as an independent developer. It showcases my artwork, experiments with different art styles and techniques, and my exploration of programming, including custom shader creation and other technical aspects. This space serves as a playground for developing ideas and potentially creating independent games. The skills I gain here also contribute to future projects.
This is an exploration of Character Designs/Game Mechanics. This Idea Centered around watering. Here, you can see a very early version of the watering system, where users can water plants or specific areas on the map, triggering reactions and other events. I developed this interactive system entirely through my own programming learning and experimentation.










